Unopposed - Set up a 10x10yd grid with a cone in the centre. If you dont have enough players to cover a whole grid, get some of the players in pairs and ask them to take turns.
Players dribble to the cone in the centre of the area. They perform the stop turn by stopping the ball with the sole of their foot whilst jumping over the ball. On landing, they change direction quickly by taking the ball away with the opposite foot and dribble back to their starting point. They need to practice with both their right and left feet.
For the first progression, take away the central cones from the grid.
Players now stand opposite each other and practice performing the stop turn by dribbling the ball towards each other and performing the move in the centre when they get near to each other. Again they must practice the move with both their right and left foot.
The player with the ball dribbles towards the opposite cone, whilst being being tracked
by their partner (a defender). The player without the ball always decides on which side he wants to track his opponent, forcing his partner to use the foot on the defenders opposite side. At some point between the two cones the player with the ball must perform the stop turn move and tries to beat his partner back to the starting point. Exchange roles after each turn.
by their partner (a defender). The player without the ball always decides on which side he wants to track his opponent, forcing his partner to use the foot on the defenders opposite side. At some point between the two cones the player with the ball must perform the stop turn move and tries to beat his partner back to the starting point. Exchange roles after each turn.
Full Pressure: This is a variation of the line soccer game that gives lots of opportunities for the stop turn move to utilized for a change of direction.
As with the previous practice one player has the ball and they are tracked by their partner who can now compete for the ball. In this full pressure game the attacker should alternate between starting with the defender on the left or the right hand side. The attackers objective is to dribble the ball across any of the three lines (straight ahead, left or right) after performing at least one stop turn move. If the defender recovers the ball they have the same objective.
Small Sided Game: This is a variation of the Rio Ferdinand defending game that again allows the player in possession the opportunity to utilize the stop turn move in a game like situation.
A team of attackers with a ball each
attack the goal all at once. As they approach a defender for the first time they must perform the stop turn move, before they can attempt to score in the goal they are attacking. If defenders win a ball they can try and score up the other
end. Once all four balls are no longer in play award an extra goal to the winning team and have the players return to
their start position. Swap defenders and attackers every three attempts at the game.
Normal Game: Focus on the skills learnt in the session, giving particular praise to players using the stop turn move.
Our diagrams are produced using session template software (with new functionality) from Academy Soccer Coach. Click here to visit their website and access free soccer downloads






